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Home > Games & Contests


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 sudokular.com - sudoku on a new level

sudokular.com - sudoku on a new level

sudokular.com
sudoku on a new level

On sudokular.com everything deals with the sudoku puzzle. If you want to play Sudoku online here you are right! Face up to the Daily Challenge or solve a QuickGame in the coffee break.

Sudoku is the puzzle fun for everyone!

  • Daily Challenge
    Solve a brand new puzzle every day
  • QuickGame
    A little game in the meantime?
  • Sudoku Solver
    Problems in solving a Sudoku puzzle?


 Ficlets

Ficlets "ficlets are shorter than short stories. Well, no, actually, they are short stories, but they’re really short stories. Really short, as in there’s not a maximum word count … there’s actually a maximum character count (1,024). There is also a minimum character count, and the number of that beast is 64."

Write a ficlet and let others continue it: Collaborative writing. Stories are Creative Commons licensed, images from Flickr. It's an AOL product.


 Recordcup - World Records, You Decide

Recordcup - World Records, You Decide Recordcup is an online version of World Records. Anybody can create a record title and challenge for the world record winner.

We decide who's the winner by user votes. Which means YOU decide who the winner is. So create some titles and challenge!

Maybe you're the next world champion next door.


 BokayMe

BokayMe A multi-platform digital gifting service from 1-800-Flowers that supports login via OpenID and Facebook.  BokayMe allows users to customize their own digital flower Bokays and send them to friends/family via Email, Mobile Phones, or Social Networks.


 Incarna Gaming Network

Incarna Gaming Network Incarna.net is the official home of the Incarna Gaming Network (IGN). IGN supports an online community for the multi-genre, multi-platform Incarna RPG mechanics & related information. IGN hosts help, products, systems (such as alerts, email list services, etc.), material/rule supplements, and game world content. It also hosts the community services for business & product/content development & testing, game art, etc.


 About My Curse | My Curse

About My Curse  | My Curse In just a few steps, you can be connected to thousands of gamers, who share similar interests. The Curse social network is a fun, interactive, and gamer relevant way to share with friends or the Curse community, various type of information and content, about games and yourself.


 HypeMyGame - Hype your favorite video games

HypeMyGame - Hype your favorite video games

HypeMyGame is a place for people to hype and discover video games. HypeMyGame surfaces the best stuff as voted on by our users. We provide a place where people can collectively determine the hype of video games. If a game rocks and receives enough Hypes, it is promoted to the front page.

And it doesn't stop there. HypeMyGame allows to hype games via your favorite game community site. This requires the owner of a site to place one of our corresponding buttons for a game into it. If you hype via such a site for a game, you hype as well for the site.

So, let's find out the best games and communities!


 Ministry of Game

Ministry of Game About site: A blog dedicated to gaming reviews, gaming tricks and tips, gaming gear information. In short, anything related to gaming for the gamers.


 Detox Anti Cheat

Detox Anti Cheat Detox is a server-side anti-cheat plugin for the Half-Life 2 Source Engine with automatic updating functionality. The main purpose of this plugin is to provide server admins and players with a better overall protection against cheats and exploits.


 The Project

The Project
       The Project is a community-driven online strategy game.  One of the most unique features is the modular game engine, which enables admins to create servers that each have drastically different gameplay.  The Project is currently under heavy development.

); } catch(e) { node.style.color = '#F00'; return; } if( node.form.url.value.match( re ) ) node.style.color = '#0C0'; else node.style.color = ''; } function hoodlink_try_xpath( node, flash, focus, topp ) { var e = node.value, s; try { e = document.evaluate( e, document, null,XPathResult.ORDERED_NODE_SNAPSHOT_TYPE, null ); } catch(e) { node.style.color = '#F00'; return; } if( !e.snapshotLength ) return node.style.color = ''; node.style.color = '#0C0'; node = e.snapshotItem( 0 ); if( flash ) { if( focus ) hoodlink_focus( node, topp ); hoodlink_flash( node ); } } function hoodlink_focus( node, topp ) { var x = 0, y = 0, top = node; do { x += node.offsetLeft; y += node.offsetTop; } while( node = node.offsetParent ); if( !topp ) y = Math.max( y, y+top.offsetHeight-window.innerHeight-10 ); window.scrollTo( x, y ); } function hoodlink_flash( node, c ) { if( !c || c < 8 ) setTimeout( hoodlink_flash, 100, node, c = 1+(c||0) ); node.style.outline = c & 1 ? '3px solid red' : 'none'; } function sanshash( url ) { return url.replace( /#.*/, '' ); } function hoodwink_get( xpath, root ) { var doc = root ? root.evaluate ? root : root.ownerDocument : document; if(!doc) return []; var got = doc.evaluate( xpath, root||doc, null, 0, null ), next, result = []; while( next = got.iterateNext() ) result.push( next ); return result; } function hoodwink_place_after( node, a, on, move ) { if( !on ) return node.style.display = 'none'; if( move ) { node.firstChild.href = sanshash( a.href ) +'#hoodwinks'; var x = 0, y = 0, parent = a; do { if( document.defaultView.getComputedStyle( parent, null ) .getPropertyValue('position') != 'static' ) break; else { x += parent.offsetLeft; y += parent.offsetTop; } } while( parent = parent.offsetParent ); node.style.left = (x + a.offsetWidth) +'px'; node.style.top = (y + a.offsetHeight - 16) +'px'; } node.style.display = 'block'; } var inited = false; function hoodwink_winksums( visibility ) { var sums = hoodwink_get( '//div[@class="hoodwinkSummary"]' ), a, i, node; for( i in sums ) if( a = hoodwink_get( 'preceding-sibling::a[1]', node = sums[i] )[0] ) hoodwink_place_after( node, a, visibility, !inited ); if( sums.length > 20 ) // don't recalculate positions for winksum heavy pages inited = true; }


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